Artificial Intelligence for Games

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, General Computing, Art & Architecture, General Art
Big bigCover of Artificial Intelligence for Games

More books from CRC Press

bigCover of the book Ambient Mass Spectroscopy Techniques in Food and the Environment by
bigCover of the book Plastics Technology Handbook by
bigCover of the book Introduction to Analytical Gas Chromatography, Revised and Expanded by
bigCover of the book Carbon-Neutral Architectural Design by
bigCover of the book Building Production Management Techniques by
bigCover of the book Fuzzy Image Processing and Applications with MATLAB by
bigCover of the book Fat Absorption by
bigCover of the book Genetic Engineering Fundamentals by
bigCover of the book Biopackaging by
bigCover of the book Theory and Phenomena of Metamaterials by
bigCover of the book Offshore Mechatronics Systems Engineering by
bigCover of the book Data Visualization by
bigCover of the book Photography for Surveyors by
bigCover of the book Digital Mayhem 3D Landscape Techniques by
bigCover of the book APL with a Mathematical Accent by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy