Computer Games

7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers

Nonfiction, Computers, Advanced Computing, Artificial Intelligence, Application Software, Computer Graphics, General Computing
Big bigCover of Computer Games

More books from Springer International Publishing

bigCover of the book Pedestrian and Evacuation Dynamics 2012 by
bigCover of the book Big Data Analytics and Knowledge Discovery by
bigCover of the book Ten Laws for Security by
bigCover of the book National League Franchises: Team Performances Inspire Business Success by
bigCover of the book Africa and its Global Diaspora by
bigCover of the book On-chip High-Voltage Generator Design by
bigCover of the book What If We Don't Die? by
bigCover of the book Soil Science: Agricultural and Environmental Prospectives by
bigCover of the book Knowledge Production in Organizations by
bigCover of the book Clinical Ethics Consultation Toolkit by
bigCover of the book Post-Crash Economics by
bigCover of the book Glass-Ionomers in Dentistry by
bigCover of the book Emotion in Organizational Change by
bigCover of the book The Impact of Science and Technology on the Rights of the Individual by
bigCover of the book Implications of Open Access Repositories Quality Criteria and Features for Teachers’ TPACK Development by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy