Designing for Gesture and Tangible Interaction

Nonfiction, Computers, Programming, Systems Analysis, Advanced Computing, User Interfaces
Big bigCover of Designing for Gesture and Tangible Interaction

More books from Morgan & Claypool Publishers

bigCover of the book Detecting the Stochastic Gravitational-Wave Background by
bigCover of the book Quantum Metrology with Photoelectrons by
bigCover of the book Introduction to Computational Physics for Undergraduates by
bigCover of the book Physics of the Lorentz Group by
bigCover of the book Designing Hybrid Nanoparticles by
bigCover of the book Exploring physics with computer animation and PhysGL by
bigCover of the book Markov Logic by
bigCover of the book Community Detection and Mining in Social Media by
bigCover of the book Adversarial Machine Learning by
bigCover of the book Molecular Photophysics and Spectroscopy by
bigCover of the book An Introduction to Constraint-Based Temporal Reasoning by
bigCover of the book The Universe Untangled by
bigCover of the book Neutron Stars, Black Holes, and Gravitational Waves by
bigCover of the book How to Understand Quantum Mechanics by
bigCover of the book User-Centered Agile Methods by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy