Intelligent Technologies for Interactive Entertainment

8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers

Nonfiction, Computers, Advanced Computing, Programming, User Interfaces, Application Software, Multimedia, General Computing
Big bigCover of Intelligent Technologies for Interactive Entertainment

More books from Springer International Publishing

bigCover of the book Small Powers and Trading Security by
bigCover of the book Transforming Through Processes by
bigCover of the book Epistemology, Knowledge and the Impact of Interaction by
bigCover of the book Knowledge Science, Engineering and Management by
bigCover of the book Built Heritage: Monitoring Conservation Management by
bigCover of the book Understanding Mobilities for Designing Contemporary Cities by
bigCover of the book Moralizing Capitalism by
bigCover of the book Religions and Migrations in the Black Sea Region by
bigCover of the book Algorithms for Sparsity-Constrained Optimization by
bigCover of the book Impact of Cesium on Plants and the Environment by
bigCover of the book Global Business Value Innovations by
bigCover of the book Perioperative Fluid Management by
bigCover of the book A Century of Change by
bigCover of the book Graphical Models for Security by
bigCover of the book Mathematical Modeling and Applications in Nonlinear Dynamics by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy