Rigging for Games

A Primer for Technical Artists Using Maya and Python

Nonfiction, Computers
Big bigCover of Rigging for Games

More books from CRC Press

bigCover of the book Logics of Legitimacy by
bigCover of the book Wavelet Methods for Solving Partial Differential Equations and Fractional Differential Equations by
bigCover of the book Industrial Hygiene by
bigCover of the book Arbitration and Rent Review by
bigCover of the book Healthcare and Spirituality by
bigCover of the book The Practice Manager by
bigCover of the book Financial Mathematics by
bigCover of the book Developing Sustainable Agriculture in Pakistan by
bigCover of the book Metabolic Regulation and Metabolic Engineering for Biofuel and Biochemical Production by
bigCover of the book Power Engineering by
bigCover of the book R Programming and Its Applications in Financial Mathematics by
bigCover of the book Handbook of Methods for Designing, Monitoring, and Analyzing Dose-Finding Trials by
bigCover of the book Transformers by
bigCover of the book Sanitation Details by
bigCover of the book Twistor Theory by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy