Getting Started with C++ Audio Programming for Game Development

Nonfiction, Computers, Programming, C & C++, C++, Entertainment & Games, Game Programming - Graphics, Advanced Computing
Cover of the book Getting Started with C++ Audio Programming for Game Development by David Gouveia, Packt Publishing
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Author: David Gouveia ISBN: 9781849699105
Publisher: Packt Publishing Publication: August 26, 2013
Imprint: Packt Publishing Language: English
Author: David Gouveia
ISBN: 9781849699105
Publisher: Packt Publishing
Publication: August 26, 2013
Imprint: Packt Publishing
Language: English
This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.

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