Introduction to Game Programming: Using C# and Unity 3D

Nonfiction, Computers, General Computing
Cover of the book Introduction to Game Programming: Using C# and Unity 3D by Vahe Karamian, Noorcon Inc.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Vahe Karamian ISBN: 9780997148428
Publisher: Noorcon Inc. Publication: January 25, 2016
Imprint: Noorcon Inc. Language: English
Author: Vahe Karamian
ISBN: 9780997148428
Publisher: Noorcon Inc.
Publication: January 25, 2016
Imprint: Noorcon Inc.
Language: English
This book is written with two objective in mind, first, to introduce the reader to the concepts of programming using C#, second, to put into practice the concepts in a fun and entertaining way by developing computer games and game design concepts. The book is intended for specific audience. It is assumed that the reader has a passion for the study of computer science, and that they have a passion in game design and development. It is also assumed that the reader is proactive and that they would have the ability to engage on a deeper level on their own. What other topic would have such an attraction compared to game design and development? The future of Human Computer Interaction is going to be through Virtual Reality and Augmented Reality in the coming years. This books will give you the building blocks for the path-way to the future.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
This book is written with two objective in mind, first, to introduce the reader to the concepts of programming using C#, second, to put into practice the concepts in a fun and entertaining way by developing computer games and game design concepts. The book is intended for specific audience. It is assumed that the reader has a passion for the study of computer science, and that they have a passion in game design and development. It is also assumed that the reader is proactive and that they would have the ability to engage on a deeper level on their own. What other topic would have such an attraction compared to game design and development? The future of Human Computer Interaction is going to be through Virtual Reality and Augmented Reality in the coming years. This books will give you the building blocks for the path-way to the future.

More books from General Computing

Cover of the book 3D Computer Vision by Vahe Karamian
Cover of the book 101 Windows 8 by Vahe Karamian
Cover of the book Coping with IS/IT Risk Management by Vahe Karamian
Cover of the book Computational Biology by Vahe Karamian
Cover of the book Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Body and Motion by Vahe Karamian
Cover of the book Speech as Interface in Web Applications for Visually Challenged by Vahe Karamian
Cover of the book Body Sensor Networks by Vahe Karamian
Cover of the book Extending Symfony2 Web Application Framework by Vahe Karamian
Cover of the book Multi-Agent Based Simulation XVI by Vahe Karamian
Cover of the book Social Media Processing by Vahe Karamian
Cover of the book User-Centered Interaction Design Patterns for Interactive Digital Television Applications by Vahe Karamian
Cover of the book Geometric Folding Algorithms by Vahe Karamian
Cover of the book Amazon’s Audible Audio Books by Vahe Karamian
Cover of the book Famous People Share Their Thoughts About iPad iPhone & iPod by Vahe Karamian
Cover of the book Linux Essentials for Cybersecurity Lab Manual by Vahe Karamian
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy