Learning ShiVa3D Game Development

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Programming
Cover of the book Learning ShiVa3D Game Development by Wade Tracy, Packt Publishing
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Author: Wade Tracy ISBN: 9781849693516
Publisher: Packt Publishing Publication: November 23, 2012
Imprint: Packt Publishing Language: English
Author: Wade Tracy
ISBN: 9781849693516
Publisher: Packt Publishing
Publication: November 23, 2012
Imprint: Packt Publishing
Language: English
This book is a step-by-step, hands-on introduction to the basics of mobile game development with the ShiVa3D game engine. This book assumes no prior mobile game development or ShiVa3D experience, and is therefore suited to the absolute beginner looking to learn about both. Although previous programming experience will be beneficial, it is not necessary. Because game development platforms are so diverse, this book will also serve as a quick introduction for seasoned game developers that are looking to take advantage of the power of ShiVa3D. In either case the book also introduces the reader to resources for further learning.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
This book is a step-by-step, hands-on introduction to the basics of mobile game development with the ShiVa3D game engine. This book assumes no prior mobile game development or ShiVa3D experience, and is therefore suited to the absolute beginner looking to learn about both. Although previous programming experience will be beneficial, it is not necessary. Because game development platforms are so diverse, this book will also serve as a quick introduction for seasoned game developers that are looking to take advantage of the power of ShiVa3D. In either case the book also introduces the reader to resources for further learning.

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