Playable Bodies

Dance Games and Intimate Media

Nonfiction, Entertainment, Dance, Notation, Music, Theory & Criticism, Appreciation, Reference
Cover of the book Playable Bodies by Kiri Miller, Oxford University Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Kiri Miller ISBN: 9780190257866
Publisher: Oxford University Press Publication: March 1, 2017
Imprint: Oxford University Press Language: English
Author: Kiri Miller
ISBN: 9780190257866
Publisher: Oxford University Press
Publication: March 1, 2017
Imprint: Oxford University Press
Language: English

What happens when machines teach humans to dance? Dance video games transform players' experiences of popular music, invite experimentation with gendered and racialized movement styles, and present new possibilities for teaching, learning, and archiving choreography. Drawing on five years of research with players, game designers, and choreographers for the Just Dance and Dance Central games, Playable Bodies situates dance games in a media ecology that includes the larger game industry, viral music videos, reality TV competitions, marketing campaigns, and emerging surveillance technologies. Author Kiri Miller tracks the circulation of dance gameplay and related body projects across media platforms to reveal how dance games function as intimate media, configuring new relationships among humans, interfaces, music and dance repertoires, and social media practices.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

What happens when machines teach humans to dance? Dance video games transform players' experiences of popular music, invite experimentation with gendered and racialized movement styles, and present new possibilities for teaching, learning, and archiving choreography. Drawing on five years of research with players, game designers, and choreographers for the Just Dance and Dance Central games, Playable Bodies situates dance games in a media ecology that includes the larger game industry, viral music videos, reality TV competitions, marketing campaigns, and emerging surveillance technologies. Author Kiri Miller tracks the circulation of dance gameplay and related body projects across media platforms to reveal how dance games function as intimate media, configuring new relationships among humans, interfaces, music and dance repertoires, and social media practices.

More books from Oxford University Press

Cover of the book The Quantum Ten: A Story of Passion, Tragedy, Ambition, and Science by Kiri Miller
Cover of the book The Great Endarkenment by Kiri Miller
Cover of the book Divine Discontent by Kiri Miller
Cover of the book Cowboy Christians by Kiri Miller
Cover of the book Making Magic by Kiri Miller
Cover of the book Propaganda 1776 by Kiri Miller
Cover of the book The American Revolution by Kiri Miller
Cover of the book Sociocultural Theory Second Language Learning - Oxford Applied Linguistics by Kiri Miller
Cover of the book Nicolas Poussin by Kiri Miller
Cover of the book The Psychology of Green Organizations by Kiri Miller
Cover of the book Lorenzo de' Medici: Oxford Bibliographies Online Research Guide by Kiri Miller
Cover of the book The President's Murderer - With Audio Level 1 Oxford Bookworms Library by Kiri Miller
Cover of the book Systems of Psychotherapy by Kiri Miller
Cover of the book Maconochie's Gentlemen by Kiri Miller
Cover of the book The Ethics of Parenthood by Kiri Miller
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy