Programming the Raspberry Pi, Second Edition: Getting Started with Python

Nonfiction, Science & Nature, Technology, Electronics, Circuits, Computers, Programming, Programming Languages
Cover of the book Programming the Raspberry Pi, Second Edition: Getting Started with Python by Simon Monk, McGraw-Hill Education
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Author: Simon Monk ISBN: 9781259587412
Publisher: McGraw-Hill Education Publication: October 5, 2015
Imprint: McGraw-Hill Education TAB Language: English
Author: Simon Monk
ISBN: 9781259587412
Publisher: McGraw-Hill Education
Publication: October 5, 2015
Imprint: McGraw-Hill Education TAB
Language: English

An updated guide to programming your own Raspberry Pi projects

Learn to create inventive programs and fun games on your powerful Raspberry Pi—with no programming experience required. This practical TAB book has been revised to fully cover the new Raspberry Pi 2, including upgrades to the Raspbian operating system. Discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. DIY projects include a hangman game, RGB LED controller, digital clock, and RasPiRobot complete with an ultrasonic rangefinder.

  • Set up your Raspberry Pi and explore its features
  • Navigate files, folders, and menus
  • Write Python programs using the IDLE editor
  • Use strings, lists, functions, and dictionaries
  • Work with modules, classes, and methods
  • Create user-friendly games using Pygame
  • Build intuitive user interfaces with Tkinter
  • Attach external electronics through the GPIO port
  • Add powerful Web features to your projects
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

An updated guide to programming your own Raspberry Pi projects

Learn to create inventive programs and fun games on your powerful Raspberry Pi—with no programming experience required. This practical TAB book has been revised to fully cover the new Raspberry Pi 2, including upgrades to the Raspbian operating system. Discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. DIY projects include a hangman game, RGB LED controller, digital clock, and RasPiRobot complete with an ultrasonic rangefinder.

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