Transactions on Edutainment XI

Nonfiction, Computers, Advanced Computing, Programming, User Interfaces, Reference & Language, Education & Teaching, Teaching, Computers & Technology
Cover of the book Transactions on Edutainment XI by , Springer Berlin Heidelberg
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Author: ISBN: 9783662482476
Publisher: Springer Berlin Heidelberg Publication: September 11, 2015
Imprint: Springer Language: English
Author:
ISBN: 9783662482476
Publisher: Springer Berlin Heidelberg
Publication: September 11, 2015
Imprint: Springer
Language: English

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 24 papers presented in this 11th issue were organized in four parts dealing with: object reconstruction and management; graphics; VR/AR; and applications.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 24 papers presented in this 11th issue were organized in four parts dealing with: object reconstruction and management; graphics; VR/AR; and applications.

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