Unity 3D and PlayMaker Essentials

Game Development from Concept to Publishing

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Cover of the book Unity 3D and PlayMaker Essentials by Jere Miles, CRC Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Jere Miles ISBN: 9781317414315
Publisher: CRC Press Publication: November 25, 2016
Imprint: A K Peters/CRC Press Language: English
Author: Jere Miles
ISBN: 9781317414315
Publisher: CRC Press
Publication: November 25, 2016
Imprint: A K Peters/CRC Press
Language: English

In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game mechanics, and tools and skills needed.

Each chapter focuses on a specific topic, with topics building upon each other so that by the end of the book you will have looked into all the subjects relevant to creating your own game. The book transitions from discussion to demonstrations of how to implement techniques and concepts into practice by using Unity3D and PlayMaker. Download boxes are included throughout the book where you can get the version of the game project under discussion or other content to add to the project, as well as any supplementary video tutorials that have been developed.

Addressing both theoretical and practical aspects, Unity 3D and PlayMaker Essentials enables you to understand how to create a game by having you make a game. By gradually completing your own design document through the course of the book, you will become familiar with core design principles while learning the practical skills needed to bring your unique game to life.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game mechanics, and tools and skills needed.

Each chapter focuses on a specific topic, with topics building upon each other so that by the end of the book you will have looked into all the subjects relevant to creating your own game. The book transitions from discussion to demonstrations of how to implement techniques and concepts into practice by using Unity3D and PlayMaker. Download boxes are included throughout the book where you can get the version of the game project under discussion or other content to add to the project, as well as any supplementary video tutorials that have been developed.

Addressing both theoretical and practical aspects, Unity 3D and PlayMaker Essentials enables you to understand how to create a game by having you make a game. By gradually completing your own design document through the course of the book, you will become familiar with core design principles while learning the practical skills needed to bring your unique game to life.

More books from CRC Press

Cover of the book Coastal Planning and Management by Jere Miles
Cover of the book Computational Actuarial Science with R by Jere Miles
Cover of the book Relational Contracting for Construction Excellence by Jere Miles
Cover of the book Foundations of Ultra-Precision Mechanism Design by Jere Miles
Cover of the book Biomarkers of Environmental Contamination by Jere Miles
Cover of the book Manufacturing Systems Engineering by Jere Miles
Cover of the book Chromosomal Nonhistone Protein by Jere Miles
Cover of the book Ethics, Politics, and Whistleblowing in Engineering by Jere Miles
Cover of the book Medicinal Plants by Jere Miles
Cover of the book The New GP by Jere Miles
Cover of the book Numerical Methods and Methods of Approximation in Science and Engineering by Jere Miles
Cover of the book Introduction to the Electronic Properties of Materials by Jere Miles
Cover of the book Sheet Metal Forming Optimization by Jere Miles
Cover of the book NoSQL by Jere Miles
Cover of the book Cell Intercommunication by Jere Miles
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy