Real-Time 3D Rendering with DirectX and HLSL

A Practical Guide to Graphics Programming

Nonfiction, Computers, Application Software, Computer Graphics, Entertainment & Games, Game Programming - Graphics
Big bigCover of Real-Time 3D Rendering with DirectX and HLSL

More books from Pearson Education

bigCover of the book 100% Kid by
bigCover of the book Mastering the Model Shoot by
bigCover of the book Power Verbs for Presenters by
bigCover of the book The Social Trade Show by
bigCover of the book PHP 6 and MySQL 5 for Dynamic Web Sites by
bigCover of the book Building Your I.T. Career by
bigCover of the book Europe's Financial Crisis by
bigCover of the book The Lean Forward Moment by
bigCover of the book Business Express: How to be a successful Change Leader by
bigCover of the book Programming Microsoft ASP.NET 4 by
bigCover of the book The Responsible Organization by
bigCover of the book ZAG by
bigCover of the book Scratch 2.0 Sams Teach Yourself in 24 Hours by
bigCover of the book C++ in 24 Hours, Sams Teach Yourself by
bigCover of the book The Apache Modules Book by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy